Clips, Uncategorized

3ds Max (FX) FumeFX Fire


Here I created the FX logo in 3ds Max and am emitting from an object to make it seem that the logo is on fire.

Tests, Uncategorized

massive water vortex


Here is a massive water vortex sim that I created in RealFlow. This is only the particle cloud, no mesh.

Clips, Uncategorized

Realflow/Maya fluid sim (Waterfall)


The water sim was created in Realflow and imported into maya. In maya I added the secondary mists. When rendered… I comped the sims in Nuke to create a stylized overall look.